> For the complete documentation index, see [llms.txt](https://frxq15.gitbook.io/gangsx/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://frxq15.gitbook.io/gangsx/previews/boosts.yml.md).

# boosts.yml

***

```
# Providers define how boosts are applied to different plugins
# Each provider hooks into a specific plugin's events to apply multipliers
#
# Available provider types:
#   - edprison: Hooks into EdPrison currencies
#   - gangsx: Internal GangsX currencies (coins/points)
#
providers:
  gangsx:
    type: gangsx
    enabled: true
    currencies:
      - points
      - coins
  edprison:
    type: edprison
    enabled: true
    # Currencies this provider can boost (must match EdPrison currency names)
    currencies:
      - tokens
      - gems
      - money

# Boost configuration
# Each boost can apply multipliers to one or more currencies
#
#   boost_name:
#     display_name: "Display Name"  # Name shown in menus
#     levels:
#       <level>:
#         multipliers:               # Currency -> multiplier value
#           <currency>: <multiplier>
#         cost: <amount>
#         cost_currency: <currency>
#         level_requirement: <gang_level>
#
boosts:
  # Internal GangsX currency boosts
  coins:
    display_name: "&6Coins Boost"
    levels:
      0:
        multipliers:
          coins: 0.0
        cost: 0
        cost_currency: coins
        level_requirement: 0
      1:
        multipliers:
          coins: 0.5 # 50% boost (1.5x coins)
        cost: 5000
        cost_currency: coins
        level_requirement: 3
      2:
        multipliers:
          coins: 0.8 # 80% boost (1.8x coins)
        cost: 15000
        cost_currency: coins
        level_requirement: 5
      3:
        multipliers:
          coins: 1.0 # 100% boost (double coins)
        cost: 50000
        cost_currency: coins
        level_requirement: 10

  points:
    display_name: "&bPoints Boost"
    levels:
      0:
        multipliers:
          points: 0.0
        cost: 0
        cost_currency: points
        level_requirement: 0
      1:
        multipliers:
          points: 0.5
        cost: 500
        cost_currency: points
        level_requirement: 3
      2:
        multipliers:
          points: 0.8
        cost: 1500
        cost_currency: points
        level_requirement: 5
      3:
        multipliers:
          points: 1.0
        cost: 5000
        cost_currency: points
        level_requirement: 10

  # EdPrison currency boosts
  tokens:
    display_name: "&eTokens Boost"
    levels:
      0:
        multipliers:
          tokens: 0.0
        cost: 0
        cost_currency: tokens
        level_requirement: 0
      1:
        multipliers:
          tokens: 1.0
        cost: 10000000
        cost_currency: tokens
        level_requirement: 5
      2:
        multipliers:
          tokens: 2.0
        cost: 50000000
        cost_currency: tokens
        level_requirement: 10
      3:
        multipliers:
          tokens: 3.0
        cost: 100000000
        cost_currency: tokens
        level_requirement: 15
      4:
        multipliers:
          tokens: 4.0
        cost: 1000000000
        cost_currency: tokens
        level_requirement: 20
      5:
        multipliers:
          tokens: 10.0
        cost: 10000000000
        cost_currency: tokens
        level_requirement: 25

  gems:
    display_name: "&dGems Boost"
    levels:
      0:
        multipliers:
          gems: 0.0
        cost: 0
        cost_currency: gems
        level_requirement: 0
      1:
        multipliers:
          gems: 1.0
        cost: 10000000
        cost_currency: gems
        level_requirement: 5
      2:
        multipliers:
          gems: 5.0
        cost: 50000000
        cost_currency: gems
        level_requirement: 10
      3:
        multipliers:
          gems: 10.0
        cost: 100000000
        cost_currency: gems
        level_requirement: 15
```
